It can be used for rendering projects such as anime, webcomics, line designs, sketches, and so on. ![]() The good thing is that it is free and open-source because it is crowdfunded by the Blender NPR Community. It is non-photoreal and stylized render engine that can be used with Blender. But it has lightning speed and performance which makes it very interesting. It is in its early stage now: due to that its features are a bit far from production-ready. Omniverse uses ray tracing and path tracing based on Nvidia’s RTX technology. Nevertheless, we believe that it still has its place on this Blender render engines list as a teaser. The guys at Nvidia promised that there will be a Blender version that they are working on right now without announcing a set release date. Just to be clear it is now available for many 3d software such as 3ds Max, Maya, Substance Painter, Unreal engine… ![]() ![]() This is a new render engine that Nvidia is working on right now and it is very promising.
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